Take control of one of three space-faring races as you work to establish your dominance
of the galaxy in Sins of a Solar Empire. Through a combination of diplomacy, economic
savvy, the spread of culture and of course sheer brute force and victory on the
battlefield you will establish order over your corner of the galaxy.
Explore the Epic Scale of a Dynamic Galaxy
Explore and conquer neighboring planets and distant solar systems in a massively
scaled, fully 3D galaxy featuring planets, clusters of asteroids, rare comets and
radiant stars.
Customize and Improve Powerful Units
As battle hardened capital ships advance in level, their core offensive and defensive
systems are improved and their unique abilities are unlocked. Try out the devastating
Raze Planet, the tactical Clairvoyance and the hull ravaging Phase Missile Swarm.
Take on Multiple Roles
Transition between the roles of emperor and fleet commander as you zoom-in seamlessly
to direct a crucial battle while managing the rest of your empire effortlessly on
the same screen.
Extensive Diplomatic and Economic Strategies
Diplomatic and economic strategies can exercise a variety of options including forging
and breaking alliances, trading resources, placing bounties on backstabbing ex-allies
and over-powered tyrants, blockading enemy planets, establishing trade routes and
manipulating the commodities market.
Technical Features
Sins of a Solar Empire is powered by the Iron Engine - a brand new, advanced graphics
engine from developer Ironclad Games that was built specifically for Sins. Using
the latest in DirectX 9 technology, Sins is able to deliver a massive, detailed
galaxy for the player to explore, expand into, exploit and ultimately conquer in
real-time, all while being able to perform well on a range of systems and hardware.
Here are a few of the major features of the Iron Engine that you'll see in Sins
of a Solar Empire:
- Can support thousands of planets and solar systems, the only limitation is the player's
system.
- Massive, detailed textures on ships, planets and orbital structures.
- Hundreds of ships on-screen at once, engaged in epic battle.
- Up to 10,000 particles (explosions, missiles, laser blasts etc.) on the screen at
once in full-out combat.
- Seamless zoom-in and zoom-out from looking at a one-man space fighter, to viewing
your entire empire spanning billions of kilometers of space.
- The Iron Engine is designed to perform well on systems ranging from middle-of-the-road
hardware, to the biggest, most powerful machines on the market today. Effects,
number of ships, planets etc. are only limited by how powerful your machine is. There
are no hard-coded limits.
Under the Hood...
Beyond what you'll specifically be seeing in Sins of a Solar Empire, the Iron Engine
packs a number of advanced features that take advantage of the most powerful graphics
cards on the market. These features ensure that the engine, and games built
with it, will easily scale with future hardware.
Here are just a few of the technical features of the Iron Engine:
- Per-Pixel Specular Lighting
- Dynamic Fractal Generation
- Post Process Bloom Filtering
- High Resolution Compressed Textures
- Environment Mapping
- Custom Pixel and Vertex Shaders For All Meshes and Effects
- An Advanced Particle System
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